← Back to all plugins

[EMF] Entity Model Features

EMF is an, OptiFine format, Custom Entity Model replacement mod available for Fabric and Forge.

Repository Statistics

120
⭐ Stars
31
🍴 Forks
229
🐛 Open Issues
120
👀 Watchers
0
✅ Closed Issues
0
🔄 Open PRs
0
✔️ Closed PRs
10
👥 Contributors

Latest Release

EMF 1.0

Version v1.0

View Release →

Released ...

Language Distribution

Java99.1%
JavaScript0.9%

📊 Project Health Metrics

Maintenance Score0/100

Based on issue resolution, PR activity, and community engagement

Issue Close Rate
0%
0 of 229 issues resolved
Response Rate
0%
Issues receiving responses

Repository Health

License
Contributing Guide
Code of Conduct
Security Policy
CI/CD Workflows (1)

💚 Community Health Score

Overall Health42%

Based on documentation, community files, and project governance

👥 Contribution Distribution

Owner94%
Owner
Community6%

Last 12 weeks of commit activity

🏷️ Version Tags (3)

README

<div align="center"> <img src="icon.png" alt="EMF icon" width=300>

Entity Model Features

Modrinth downloads CurseForge downloads

Enviroment Discord

Ko-fi

Entity Model Features (EMF) is a Fabric, Quilt & Forge mod that adds support for OptiFine's Custom Entity Models (CEM).<br />It's designed for anyone who wants to use the CEM resource pack features but also use mods such as Sodium, Continuity or ETF.

<img src="https://cdn.modrinth.com/data/4I1XuqiY/images/49f5b98dfef5b073a3971750673d343e1f92efe5.png" alt="EMF in use" width=550> </div>

Required Mods

Please also install the below mods if you can, the obvious ones such as Sodium are not mentioned.

It should also go without saying EMF is NOT compatible with dorianpb's CEM and OptiFabric.

Required

  • Entity Texture Features (ETF): EMF uses several features from my other mod ETF, so it is required. (primarily used to support the random model feature, the config screen, and allow textures set in models to vary like in OptiFine)

Highly recommended

  • Entity Culling: This mod does wonders for reducing entity rendering lag, doing even more than Sodium's included entity culling. This is very beneficial when using animation heavy packs like Fresh Animations.

Fresh Animations?

Yes.

it works :)

<img width="450" src="https://cdn.modrinth.com/data/4I1XuqiY/images/2f32dbeadc25e46ef6c56f0e47e5eb5d305c8ea2.png"> <br>

Download Fresh Animations

Features & OptiFine differences & Known Bugs

Up-to-date feature details page : Features & Optifine differences

FAQ

Q: Do all OptiFine CEM resource packs work?

A: Most packs work fine, but I'm sure there are some exceptions, report any found issues here, or on my discord.

Q: What's different between EMF and dorianpb's CEM?

A: EMF is in a complete state and has a nearly 1 to 1 parity with OptiFine CEM, EMF also does a few extra things like player animations and armor model support, with more ideas on the way :)

EMF also does things differently under the hood with little to no hardcoding of support for vanilla models. Allowing full CEM support for various modded entities.

Q: Backports?

A: Backports to 1.18 & 1.19 are planned. Backports to version 1.17 and below are not planned at this time.

License

EMF is licensed under the GNU Lesser Public License, version 3.0

Information

Research Metrics

Gov Score
1 / 4
Core Ratio
0.000
Issue Eff.
0.000
Abandoned?
No
Star Conc.
27.17
Owner % (12w)
94.0%
Dependencies
Prod: 0 • Dev: 0 • Peer: 0
Stale dep ratio: 0.00 (placeholder)
CI / Activity
Workflows: 1 • Commits/week: N/A • Size: 3.7k KB
🏆 Top 100 Plugin
Downloads
📥 35.8M
Author
Unknown
Platform
Minecraft
License
Other
Language
Java
Last Updated
...
Created
6/15/2022
Status
Maintained